Dolby
Surround is a phase-matrix encode/decode process that
makes it possible for regular stereo program sources to
carry four channels of information. Originally developed
as a sound- with- picture format, the channels are configured
with three across th e front (Left, Center, Right) and
a fourth (Surround) reproduced by speakers to the sides
and rear of the listening area.
Dolby
Surround Tools make surround mixing very efficient for
the Pro Tools workstation user. D-to-A and A-to-D conversions
are no l onger needed, and the Dolby Surround encoding
and decoding processes match those of the industry standard
Dolby Model SEU4 and SDU4 units.
While
Dolby Surround Tools are not designed for the final
mixing of matrix-encoded theatrical film soundtracks,
the y can be used to preview the results of the process
("4-2-4" monitoring) on the discrete four-channel audio
tracks (L, C ,R, S) that will subsequently be combined
with other elements during the final mixing of film
soundtracks. This is a vital asset for any facility
that regularly supplies four-channel sound effects and
music recordings for theatrical film productions.
For
multimedia and game developers, a game mode function
can be used to preprocess mono sound effects so that
they move in response to the action on screen as the
game is played. A game mode positioner function emulates
the video game controller for confidence monitoring
during production.
And
with a royalty-free license from Dolby Laboratories,
your clients will be able to take advantage of the renowned
Dolby Surround trademark on their encoded productions.
Dolby
Surround Tools will help you surround your clients and
their audiences with the fastest-growing multi-channel
technology.